Whenever I do a render the requires multiple passes for compositing, I typically make a little guide for myself. Otherwise I start making mistakes and get overwhelmed by all the different settings. ESPECIALLY if i’m working with someone who is also going to be working with my files.
Every project is different, so I keep a super lightweight guide template that I can adjust to be whatever it needs to be. I typically print it out and just fill it out by hand. It’s certainly nothing special, but I thought I would share and give some insight as to how I work.
Basically, the Selection Object is an object that will save selections in your object manager. For instance, I currently have a project that I need to keep adjusting groups of plain effectors, but are children of multiple objects scattered throughout my scene. I’m able to select them all at the same time, with this object. Great for dense scenes.
I have no idea where it is in the menus or if it is even a default menu item. Do a search for Selection in your customize window. You can add that tool to a palette.
The “huge” option when previewing materials is kind of a joke, since it only scales up your preview by a few pixels. If you right click on the preview image, you will find the Open Window option. View your preview however big or small you want, super handy.
Wanted to share this simple, yet helpful plugin that I’ve started to use. It’s an easy way to create cyc’s that are manipulatable. I don’t know how many times I’ve made the same L cyc before, because I never bothered to save it out.